Version 1.6.10
Released by raoulvdberge
Date released 2018-11-23
Minecraft version 1.12.2
Changelog Fixed client FPS stalling when using "@" mod search in the Grid (raoulvdberge)
Fixed client FPS stalling when using "#" tooltip search in the Grid (raoulvdberge)
Fixed fluid inputs/outputs in the Pattern Grid not being set when you re-insert a Pattern with fluid inputs/outputs (raoulvdberge)
Fixed bug where the Pattern Grid doesn't update it's output slot when manually configuring a crafting pattern (raoulvdberge)
Fixed network node scanning allowing multiple controllers in some cases (raoulvdberge)
Fixed OpenComputers integration not giving back a crafting task instance in the schedule task API (raoulvdberge)
Fixed OpenComputers integration causing log spam when getting processing patterns (raoulvdberge)
Fixed OpenComputers voiding items with extract item API when there is no inventory space (raoulvdberge)
Fixed CraftingTweaks buttons resetting sometimes in the Crafting Grid (raoulvdberge)
Fixed Refined Storage jars not being signed (raoulvdberge)
Fixed crafting task stalling when there's not enough space in the inventory (raoulvdberge)
Fixed another duplication bug with a disconnected Crafting Grid (raoulvdberge)
Fixed oredict mode in autocrafting not working at all (raoulvdberge)
Removed getMissingItems() and getMissingFluids() functions from the OpenComputers integration, that info is now accessible through schedule(Fluid)Task(). If you just want to check if there are missing items/fluids but don't want to start an actual task, use the "canSchedule" parameter (raoulvdberge)
Removed the Interdimensional Upgrade, Network Transmitters are now cross dimensional by default (raoulvdberge)
Removed the per block FE cost of the Network Transmitter, it draws a fixed amount of FE/t now (raoulvdberge)
Updated Russian translation (kellixon)
Added fluid functions for the fluid autocrafting to the OpenComputers integration (raoulvdberge)
Slightly increased performance of the External Storage (raoulvdberge)