Pattern Since: 0.6

A Pattern is an item that is used in autocrafting. It stores the recipe that should be autocrafted.

A recipe can be assigned with the Pattern Grid and the Pattern is stored in a Crafter.


If the Pattern is in processing mode, it will push the inputs to the connected inventory of the Crafter.

Oredict mode

The Pattern can be configured to be a oredict pattern. Instead of extracting the exact item, it'll try to extract equivalent items according to the ore dictionary as well.


Use SHIFT + right click in your inventory while holding the Pattern to clear it. You can also override the Pattern in the Pattern Grid.


You can re-insert a Pattern in the output slot of the Pattern Grid to modify and (possibly) override it.